Final Fantasy XII
Active Dimension Battle System - A New System where the enemy appear on screen along with your characters, meaning no more random battles, no more battle loading screens and victory screens
Rotating Camera - Use the right analogue stick to rotate the camera and to see the area around you
Enemies Fighting Each Other - With a new ADB System, enemies will now also attack each other, as well as youLicense System - Before you can use a particular weapon, or magic attack you must first get the license for it
Character Switching - Switch the character that you control in the midst of a battle
KO's - If one of your characters are knocked out, another will take its place if you have more than 3 characters available at any time.
Day/Night - A Clock that will change the layouy depending on the time of day has also been
Gambit System - A Gambit system to let the computer fight against the enemy, whilst you tell the team what overall strategy to use
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